Please read the information in “How to prepare” section.
Here are the units covered in “Computer animation”. The units (topics) have been designed on the basis of international survey of training courses provided in the field of computer animation.
More basic units: Unit 1: Principles of traditional animation Unit 2: Idea and scenario Unit 3: Environment and object design Unit 4: Human character design Unit 5: Rigging Unit 6: Animation Unit 7: Texturing and lighting Unit 8: Rendering
More advanced units: Unit 9: Advanced character design Unit 10: Advanced animation techniques Unit 11: Advanced texturing and lighting techniques Unit 12: Advanced rendering
In order to read the units of learning outcomes in details please open: Description of outcome-based units in computer animation
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