Please read the information in “How to organize” section.

Here are the units covered in “Computer animation”. The units (topics) have been designed on the basis of international survey of training courses provided in the field of computer animation.

More basic units:

Unit 1: Principles of traditional animation
Unit 2: Idea and scenario
Unit 3: Environment and object design
Unit 4: Human character design
Unit 5: Rigging
Unit 6: Animation
Unit 7: Texturing and lighting
Unit 8: Rendering

More advanced units:
Unit 9: Advanced character design
Unit 10: Advanced animation techniques
Unit 11: Advanced texturing and lighting techniques
Unit 12: Advanced rendering

In order to read the units of learning outcomes in details please open: Description of outcome-based units in computer animation